Gesture purchases from Apple, AI streamer from Sony and Huawei’s new agreements with Amazon: news digest

Gesture purchases from Apple, AI streamer from Sony and Huawei’s new agreements with Amazon: news digest

In Russia, Samsung Pay was saved from patent trolls, and in the US, IBM is teaching a cruel lesson to the marketplace, which did not want to pay it for patents. Smart gestures, haptic technology, and other intellectual property news in our picks for the past week.

Huawei has signed patent licensing agreements with vivo and Amazon


China’s Huawei Corporation has reached patent cross-licensing agreements with vivo, the world’s fifth largest smartphone market share, as well as with Amazon. With vivo, it was agreed to cooperate on the main patents for cellular communication standards, including 5G. At the same time reminded to the public about joint activities on financing fundamental research and standardization of innovation products.

A similar multi-year cross-licensing agreement with Amazon includes termination of legal proceedings. Huawei clarified that it is a lawsuit filed by Huawei against Amazon in Germany in connection with the violation of patents for Wi-Fi and video playback technologies.

It’s unclear what will happen to Huawei’s 2022 lawsuit against Amazon in a Chinese court alleging patent infringement for devices with e-ink screens.

The deal was not hindered by the fact that in the fall of 2022, the US banned the import and sale of Huawei products as a threat to national security.

Apple will teach people to point their finger at products

In early March, Apple received a patent for a new function that can enrich all the company’s gadgets: smart gestures (Smart Gestures). These are hand and head movements designed to identify and interact with a target object.

As examples of use, the possibility to point (with a finger, hand, nod) to a product in a store or an exhibit in a museum and get all the necessary information about them is described.

The technologies for implementing smart shopping are described separately, which allow you to buy goods using gestures and avoid unwanted situations in the store: the creation of clusters of buyers, queues, the touch of two buyers to the same item.

Such functions can be implemented using a combination of a non-wearable device (smartphone), a device (ring, glasses, watches, headphones, etc.), a camera that captures and recognizes gestures, sensors that recognize the nuances of movements in order to distinguish irrelevant user movements from intelligent gestures. A special machine learning model will analyze the gestures and provide a more accurate understanding.

In 2015, Apple patented control of the computer interface using gestures, “like in the movie “Special Thought””. The camera was supposed to recognize hand movements in a three-dimensional projection and convert them into input signals for the computer.

The Supreme Court protected Samsung in Russia from Swiss patent trolls

The Supreme Court of the Russian Federation supported decisions of the courts of previous instances regarding the cancellation of the patent of the Swiss company Sqwin SA. Sqwin SA’s lawsuit with Samsung over a Russian patent related to Samsung Pay threatened to ban the sale of devices with this payment system in our country.

In 2020, Sqwin SA sued to invalidate a patent related to Samsung Pay and won. The plaintiff claimed that the patent for the “Electronic Payment System” technology belongs to him since 2012. In Russia, the patent was registered in 2019. Samsung Pay has been operating since 2015. In the Russian Federation, until March 2021, this payment service was the third most popular after Google Pay and Apple Pay.

During the patent examination, the court appointed an expert proposed by Sqwin SA. The court rejected the request of the South Korean company to involve representatives of FIPS, Visa, Mastercard, and the National Payment Card System (SVIT card) as experts, although the interests of the corporations were directly affected.

In 2021, Sqwin SA also demands that Samsung Pay be banned in Russia and the sale of about 60 smartphone models. This claim was satisfied, after which Samsung went to the arbitration court.

Samsung claimed that the technical solutions implemented in their service and described in the patent have many significant differences. In addition, Sqwin SA’s patented technology is based on previously known solutions (hence the lack of novelty as one of the criteria for patentability).

Moreover, the Russian patent was expanded and supplemented compared to the international one, which is contrary to international patent legislation. Samsung was sure that the security document was “edited” purposefully to resemble their technology.

The South Korean tech giant was supported in the legal battle by Yandex and the “National Payment Card System” (“World”): they also appealed to the court with a demand to cancel the patent. Companies consideredThat a decision in favor of Sqwin SA would set a dangerous precedent and jeopardize their payment decisions.

Sony II will restrain video games and monitor whether the viewer is interested in it

At Sony found patent application describing artificial intelligence game streaming technology with reactions to user feedback. This is not the first patent of the tech giant related to the interaction of AI with users and the reaction to data received from them.

According to the description in the patent, AI will actually play the game and restrain this process over the network. Using machine learning, the AI ​​will mimic the actions of real players. It will also be able to analyze feedback data and change behavior accordingly. As feedback, the “player” will be able to use the data from the microphone and camera, processed with the help of the system of recognition of faces, speech and gestures – in particular, in order to measure the degree of interest of the viewer.

Meanwhile, Nintendo restored patent licensing agreement with Immersion. She is famous for her kinesthetic communication technologies (they are tactile technologies or sensory feedback). They are necessary to create a feeling of touching objects and manipulating them with the help of various effects of gadgets on the user. The user experiences physical sensations when interacting with digital content, which can enrich various products.

IBM is also being sued for advertising

US Court of Appeals restored consideration of IBM’s lawsuit against pet products marketplace Chewy over patent infringement for Internet ad serving technology.

In 2021, Chewy tried to preemptively sue IBM after the latter offered to license its patents to them for a $36 million deduction. The store’s representatives accused the corporation of asking for “excessive licensing fees for early patents that have no value.” .

In response, IBM went to sue Chewy for infringement of the same patented technologies for displaying targeted ads and the operation of the website, for which in 2018 Groupon was already sentenced to $57 million (remember such a firm?). Currently, the amount of the lawsuit is $83 million.

The court upheld a 2022 ruling invalidating one of IBM’s patents at issue, but overturned a ruling that Chewy did not partially infringe another patent. The court explained this by finding in the marketplace’s internal documents and privacy policy mentions that advertising is targeted based on the user’s history of interaction with its site and application.

Useful from Online Patent:

→ What is the Register of domestic software?

→ Free online search of Rospatent and Madrid System databases (available after registration).

→ Can a foreign company enter its program into the Register of domestic software?

→ How IT companies can maintain zero VAT and enter the Register of domestic software

→ How to patent a technology?

Related posts