Battlegrounds will switch to Unreal Engine 5 in 2024 and get a destructible environment / Habr

Battlegrounds will switch to Unreal Engine 5 in 2024 and get a destructible environment / Habr

By the end of 2024, the PUBG: Battlegrounds project will switch to the Unreal Engine 5 game engine and receive a destructible environment. The game will also feature user-generated content and other innovations.

Developed by PUBG Studios and published by Krafton, the title remains one of the most popular games on PC and consoles six years after its release.

Krafton notes that after the global update, players will be able to destroy parts of buildings or build protective barriers, which should open new avenues for attacks or creating safe zones. The idea is that the destructible environment will add new opportunities for strategy and tactics to the game. The previous version of the innovation will appear in the April update.

The publisher plans to update weapon behavior every two months. Players will be able to test these changes in the Gunplay Labs arcade mode. Krafton is working on survival items as well as improvements to the casual mode, which may indicate a desire to expand the audience of PUBG: Battlegrounds.

The company is also preparing a UGC mod that will allow players to create their own maps and mods for the game. Krafton promises to improve the player selection system and strengthen anti-cheat measures.

PUBG: Battlegrounds was released on PC in March 2017. The following year, the title set a record peak concurrent game on Steam with more than 3.2 million concurrent players. Then the game was ported to game consoles and mobile devices. The port has been downloaded over 1 billion times on smartphones. The PC and console versions are played by hundreds of thousands of gamers.

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